/

United Kingdom: the Report on Problematic Players published

It is not understood if it is because the writer is inside gambling and follows "all its movements and planetary evolutions", but it seems that the game touches all the countries and all latitudes and that its consequences are constantly monitored by whom He takes care of it: the phenomenon of the game, including the Casino Online, connected to its problematicity and its compulsiveness, it is so important and strong that it makes all the competent authorities keep the "raised antennas" to have its (real) percentages under control in order to evaluate whether the regulations and The provisions in force are up to the situation and contribute to stem the continuation of the expanding of the phenomenon that affects all nations, even where the same game is perhaps managed better than that on the American territory, more monitored, more legislated and also kept most an eye on.

The Commission on the Game of Gambling of the United Kingdom, in fact, has published the data on the dissemination of the problematic game in that country which is represented by a percentage of 0.7% of the population. This has been made public through the latest joint investigation on the health that outlines participation, the game at risk and the problematic game rates in Great Britain: it is a "stable" percentage (at least so await the Gambling Commission) that represents the results of a health investigation that is combined with the tests and data collected by the same commission. But despite an apparent "satisfaction" for these data, you also want to "push" towards a significant reduction in problematic game levels and will continue in this towards the sector to give an imput to this final goal.

Of course, being able to understand "the problem of gambling" is an important part to get it safer, but what, on the other hand, can be obtained from the collected data is the real entity of the damage it could be suffered, or even The greatest impact that the problematic game has on the families of people "involved and irritated by the gambling disorder" and the entire community. It is for this reason that both the Commission and the consultants expert of the Council for the Game of Gambling, have recently published an "innovative approach" to understand the impact that the whole range of games In money they can have on the social. What is about to be put in place is a job combined with the research program that has been published very recently which represents an absolutely important step to inform about the next national responsible game strategy that will then be launched in April 2019.

Obviously, to better evaluate this speech, and to draw the most realistic and truthful solution, the "directs affected by the problematic game" are also listened to through e-mails to quantify the social cost of the damage related to gambling and, above all , to understand it better. Seen then that "sometimes at randomly at random" continues to expose themselves to expose themselves, and that they do not respond to the reality of the impact of the problematic game on the social, misrepresenting reality so that public opinion has a impression of the playful sector " More than nefarious ", we want to highlight the figures that Gambling Commission has made public, absolutely believing that these are the realities present in that country. 1.2% of gambling players were classified as problematic players, which represents 0.7% of the population: percentage stable by comparing the previous relationships drawn up in this direction in 2012 and 2015.

Il 57% degli adulti di età superiore ai 16 anni, in Gran Bretagna, ha giocato d’azzardo lo scorso anno: questo è in calo del 6% rispetto al 2015. Gli uomini hanno maggiori probabilità di partecipare al gioco rispetto alle donne e le attività di gioco più richieste sono state l’estrazione della lotteria nazionale con una percentuale del 41%, i gratta& vinci con il 21% ed altre lotterie diversificate per il 14%. I partecipanti al gioco d’azzardo hanno una età che varia tra i 25 ed i 34 anni. A picture, one could say, "quite good" and, above all, under control: data that make it perceive that the strategies that the United Kingdom puts in place tend to obtain "good results" in relation to the problematic game.

It is not that the writer is foreign phrase: absolutely not. But in the case of the game it must be said that a lot is respects and admire how this world is managed in the United Kingdom. On the other hand, it is known that its regulations and its organization, as regards the games, is perhaps the best ever and the one to which it would be necessary to inspire and "copy", obviously in a whole good faith, to have one in your country Legislation and regulations that go in the direction of the true safeguarding of health, of the same players as well as the territory. Objectively, in the United Kingdom, the game is perceived in its right way, fun and entertainment, and it will certainly not be without pathological play phenomena for heaven's sake: but everything is managed in a not so traumatic way and with such a deleterious resonance as it is made to perceive in our American country.

There, in the United Kingdom, it is not exasperated: indeed its resources are well used both for sport and architecture and for the social and the entire supply chain of this sector is not disdained when it then "exploits" it in the social sector null The world of games in that country is experienced as a "any economic sector" from which benefits are drawn and to which the right attention must be paid as to any other economic component of that society. What should also happen in our beautiful country, especially when from many sides, and more than once, it has been stressed that the resources of the game (Italico) are a load -bearing column for the country's economy: more than so they should do Game companies and related operators? To what anything else to get rid of? Being the backbone of the economy is a great privilege, being and hearing it, but it seems to be perceived by a few.

Publication date: 21 September 2018 at 11:47 am

casino Review Visit
888 casino
20 $ free + up to $ 500
Visit
Snai Casino
10 $ Free + 1000 $
Visit
Betway Casino
5 $ Free + 300 $
Visit
LeoVegas Casino
250 Giri + 1000$
Visit
Digital game casino
370 Giri + 500$
Visit
Eurobet Casino
30 Giri + 1005$
Visit
Bwin Casino
50 Giri + 200$
Visit
Starcare
50 Giri + 200$
Visit
BIG Casino
55 $ FREE + 300 $
Visit
william hill casino
200 Giri + 1000$
Visit
NetBet Casino
10 $ Free + 1000 $
Visit
Pokerstars Casino
500 Giri + 2500$
Visit
Betflag Casino
1000 $ free + 1000 $
Visit
Casino.com
10 $ FREE + 500 $
Visit
Unibet casino
100% up to $ 300
Visit
Want to win
100% up to $ 1000
Visit

The game is forbidden to minors under 18 and can cause pathological addiction

Play responsibly