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Great opportunities in the world of game

The world of games, not that of casino online slot, and video games can also be delicate and uncomfortable, but of profound and safe interest in the earnings it produces: and this explains why the giants of finance and those operating in advanced technology are projecting themselves in the playful sector and precisely in the segment of the Video games that, especially during the pandemìa, ​​urged the attention and "imposed" chosen to those who are fond of the sector. Nothing to amaze us, therefore, if even Netflix is ​​looking for its enormous space in the world of video games with a service that approaches Apple Arcade that everyone knows: in fact, after precisely Apple, Google and Facebook it seems that even Netflix wants to follow theirs Ormes of investment and interest in the sector, trying to implement one's fortune in the video game field. Voices that are consequently organizing to study a corporate expansion in the branch of video games are running, a program that would increase the traditional cinematographic entertainment that is enjoying considerable success and interest on a new and somewhat varied audience.

The Netflix project would resemble a subscription service as carried out by Apple with Arcade and would put on the field, in addition to traditional programs, also a new interactive entertainment which, certainly, "would" be a very young audience that would take this initiative with enthusiasm since It would be a varied, intriguing and extremely qualified offer. Quality is a peculiarity for Netflix and it can be found in the attractive offer in particular in its original documentaries and in the films: all very welcome things to users especially as regards participating and interacting directly with the stories they love but also with i games Based on Stranger Things, the De Papel house and to All the Boys. Precisely from this particular "liking" the idea of further exploiting the interactive entertainment that would not represent, in any case, the first and the first interests of Netflix in the video game segment: Netflix recently announced the next dedicated series A League of Legends maneuver that seems to be put in place to prepare the ground in the world of gaming.

It will perhaps be the fault of the pandemìa who is pushing fantasy and creativity to find something overwhelming in entertainment or at least something that combined with technology and innovation can transmit something fun, light but also fully engaging, thus providing a new experience of "button" game. We must not forget the preview launch of last year of a film that took place through the Fortnite video game, a product that depopulates in a total way between young people and fans of Esports, another segment of the game that is having a development in the interests and choices of the aficionados Truly remarkable and completely reassuring results economic for those entrepreneurs who continue to invest in this "new form of entertainment" by means of video games. There is no doubt that today entertainment, in its global conception, wishes to make use of any technologically advanced form to be applied precisely to the segment: experience that recently has already been acquired by specific way between cinema and video game and has only a few mysteries still to be discovered.

But Netflix also wants to find the most hidden ravines of fun to subject them to a new people of players who came out of the very long Lockdown with perhaps more "domineering" and better demanded needs. That's why he is throwing himself headlong in this future experience with video games that will collect a lot of attention from the user and a comparison with the new offers that will be made available. Netflix offers will try to develop the best possible, which probably also fear the competition, today leader in the world of gaming that feels "perfume of struggle" that has developed in this very long emergency experience that has already had to take note of a representative change in the choices of users. In fact, within the online industry a particular and intense movement had already been noticed by the users with the choices that have slipped from the real gambling towards the so -called "casual games".

Today the games market, also by virtue of these probable large investments, is in turmoil: it is all too evident that the giants of the entertainment that have huge capital to invest in development will be interested in these technological innovations and that know the tastes very well and above all the trends of consumers of the game. Thus taking advantage of their economic power, the data they are in possession and above all also being able to focus on their powerful algorithms that are able to guide the users of the user. And in closing, and right for the record and to underline the underground movement (not so much) that is perceived in the current world of games, it must be revealed the news that Sony has also thought of implementing An offer of bets within its consoles. The group and the work of the "powerful", therefore, grows dramatically and who knows if there is no bitter battle soon too! Of course there is this scent, it is present and almost perceived to skin!

What most likes in this period of (almost) left from the pandemìa, ​​but still commercial periodic that is leaving disagreements not to end up in many companies of different sectors, is that there is someone who still has the idea of ​​investing and broadening their proposals: This sets in motion the creativity of entrepreneurs, the desire to put things back into their place, try to regain what has been lost in this long year of "suffering". That this happens precisely in the world of games, in video games and exports still further emphasizes how much this world has the ability to "enlarge", to express itself, to invent. The game industry is creativity and versatility, innovation and technology and everything runs at an unbridled speed: as has also been seen in the online segment that during the various Lockdown had to reinvent an infinite series of games in order to offer a user in " Crazy growth "always a new and enthralling offer.

Publication date: 12 June 2021 at 18:00

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