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Bring the Asian community closer with the game

The detractors of gambling and gods Casino sitesUnfortunately, for them, they will have to realize that the phenomenon of the game has neither limits nor boundaries and this continues to emerge from the sector events that chase each other to make more and more companies that choose the game business today and also those that already There have been for a long time and which, despite the various restrictions that are forced to suffer, continue to invest in the playful sector that in some realities, therefore including ours, is certainly not living a good period. And, above all, it should not be forgotten that the American prohibition of advertising to the games is inevitable our market in an inevitable way and is undoubtedly putting a "brake" to investors who still cannot see clearly in our regulations. However, the gambling, in all its various segments and not only in our country is strong, present, sought after, technological and innovative but, above all, it does not fear prohibition impositions or dicktat.

He wants to continue existing equally: indeed, he even wants to propose something new, captivating and delicious to win more and more attention in the various points of the planet. This is how the reason why those who organize the events that pertain the game "would like to enlarge their range of action" explained and wishes to bring in a distant part of the world, Asia, the European game so avant -garde with his Companies and its creatives: that territory is attentively attentive to gambling and the products that the European game studies, creates and puts on the market. He then begins this special "journey" of gamble From Europe to Asia, by means of famous and established representatives as are those who already organize events all focused on the world of games. Professionals who always represent new businesses and new products studied with expert report and who continue to bring twists of news to a world, already on its own technologically innovative, and which is consequently involving many realities.

To chase this objective so interesting, the synergy between Clarion Gaming and Sigma is born, very established organizations for the presentation of extremely important fairs that would see well figured in the panorama of the game a unique event in the Philippines and which perhaps will land in Manila in June 2020. This Professional union is destined to become historic and had already been announced a few months ago: on the other hand the "European turbulence" that gravitate to the game by means of the increasingly "obsessive" regulations that pervade him, go to "clash" (positively ) with the increasingly pronounced interest that concerns the technologies of online gambling and the blockchain. Consequently, all this made reflect on a synergy of intent that enhances the whole set of online game and artificial intelligence and that comes to put into practice, albeit with some audacity, a remarkable step forward To make the game known also in Asian territory.

Truly "fertile" territory regarding the development of gambling and which seems, today, particularly predisposed to acquire new experiences with European brands that try to expand precisely "towards the east". What, without a shadow of a doubt, will create many commercial opportunities that are intended to become somewhat "important and, above all, lasting" important: igaming wants to expand in the Asian territories, investing with interest in these new and emerging markets. Asia, however, does not remain stopped at the pole and opens the way for increasingly innovative technologies: on the other hand the Global Gaming Statistic 2019 has revealed that in Asia they are trying to materialize global opportunities in the games sector. Precisely for this trend, the new Clarion-Sigma group intends to encourage dialogue and relations between the east and west, facing this initiative also for what concerns the legislation relating to the different territories, the payment methods, the integration of emerging technologies and facing also the speech of the bandwidth regarding the Mobile games.

For all these reasons, objectively, this was considered by the two "commercial and marketing forces" the right time to intervene on that market and to seek new relationships by crediting those old ones between the industries of both Eastern and West. That it is an absolutely "targeted" point of view appears positive, but it will certainly be necessary to wait for its developments that will descend. However, by combining the various skills, you can almost have certainty that from the Earth sector and from that of igaming, you can achieve exciting results, given the interest that in those territories is proving to be towards the European game. This European-Asian axis, on the other hand, could open many new opportunities for exchange and could also welcome investments and ideas of those who would perhaps like to open a new commercial seat in Asian territory that has "tears of technological game" and innovative and which has A market that appears absolutely ready to welcome this type of entrepreneurial and financial initiatives.

On the other hand, if the Asian reality was not the one represented, a partnership like that between Clarion and Sigma could not have been concretized, since the experience and professionalism of these two structures in the world of game "move almost on velvet" : When they are perceived and "sniffs a deal" for them, it means that it is the right time to do that certain operation. And if it has been identified that Asia is ready to receive initiatives, novelties and investments it means exactly that it is a "passable path" and that those who do it will have a remarkable and absolutely to be in mind. Certainly, it is a company of economic relevance and this survey that Clarion and Sigma are putting on the field, without a doubt, is more than a survey. Today, he wants to represent a journey to an "ready -made reality" even if, of course, with some reserve which can only follow a certain trivial phrase of closure, but which reflects the topicality: who will live, will see.

Publication date: December 22, 2019 at 12:00

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