The goal of a responsible game must be absolutely achieved
It may be that the greatest income of gambling, with i Casino Best American American In the lead, they are attributable to problematic players, assiduous visitors who can become compulsive, and not by most of the subjects who turn to the game with that behavior of healthy entertainment that makes them entertain but on which they do not depend. Therefore, it seems completely superfluous to emphasize that the world of games should give up these first revenues to get to a sustainable, conscious and responsible game. World and sector that must demonstrate that they can do without the earnings obtained on fragile or influenced people who cannot govern as their playful instincts should be that can sometimes become too excessive. The goal of the game industry, consequently, could be to lose a part of revenues to get to a sustainable game that is the key to have a more peaceful world of game, more peaceful, more aware and undoubtedly Even more fun.
But to get for this purpose, to a goal with such high expectations, first of all it would be necessary that the game segments, terrestrial and online, found any form of collaboration: a kind of "union makes the strength" that brings all Companies to help each other to get to the common goal of sustainability that would do a great deal to everyone: businesses and new people of players. It is evident that pandemìa has triggered in every sector a high attention on how you better manage yourself at a time where you cannot make a mistake: companies are already at risk because they are economically fragile in front of a market that does not want to leave , in the sense that he does not make it. Today, people are still hesitant in purchases, in going outside for dinner, in returning to a game room with roulette To have fun, in going to the casino to "risk" something: at this moment, the segment that "holds better", and although the Lockdown has ended, it is still the online that leaves free choices and entertainment.
But as they said just a few, this is the right time when the public game must "compact", like a single man, trying to carry on a choral discourse: perhaps even by renouncing some income (so at this moment yes it is already given up), but by studying a new journey of the game and going with common ideas towards a conscious and responsible game, trying to limit that part experienced in a problematic way that is not good for anyone. Neither to the player, nor in any case to the game companies they do not want to have, whether the terrestrial and not even online, compulsive or problematic players who create more problems than useful. Certainly it is not an easy and equally easy speech the path to get to this goal of responsibility, but the game has a duty to try precisely in this difficult moment, but where there is the possibility of offering a new game that even manages to Competition with the illegal game that is strongly disturbing the market and that remains the first antagonist to beat with the legal weapons that the "state reserves" have: precisely legality, perseverance and respect.
Certainly, the world of game must fight against various enemies: first of all the regional restrictive regulations that are making the work in the field of games truly "an impossible company", the visibility of the various sectors of the game which perhaps is still too much: This inevitably leads to the "reprimands" of public opinion, obviously that part of it which is contrary to gamble And that sees him "like smoking in the eyes". Now, the first enemy could be fought with the birth of the long -awaited national reorganization of the game and the whole sector, and which turns out to be the only tool to drop all the barriers between decentralized institutions and the world of game that in fact They are ruining the market. The second enemy is always defeated with the same system that would also defeat the first: therefore, the reorganization that in this case would also have the possibility of making the game evenly distributed throughout the territory.
And finally the third enemy, the ostracism of public opinion: this is the most difficult to fight and defeat because it is managed, underground, from the media and the political sides that continue to satisfy that public opinion that you do not want to make one own idea of the public game, but which unfortunately blindly trusts what "is said, feels and reads". However, if you could implement all this "plan" one would certainly be able to get to have a homogeneous game in the area, therefore well distributed: which, certainly, would bring the sector closer to being finally sustainable, protected and Fun even if the game points would decrease, thus making the restricted revenues. But at least the public game, as a whole, would change image and substance and perhaps would return to being that sector of great support for the executive and for its state budgets.
Provided that the media do not continue to feed that negative feeling and contempt for the entire chain of the game between public opinion: especially in non -players, who, among other things, are the majority, and which in an inevitable way are unable to understand how to spend hours "macchinette slot machine Mangiasoldi ”, so benevolently apostrophized by the friends of the game. On the other hand, the same public game rather than continuing to solicit the reorganization by pressing the executive, or those who for it, to resize the presence of legitimate game points and offers, expand the safety and protection on appliances e Contrast the problematic game, making the various play activities follow on the subject and who are today much closer to the player than to the "own drawer" interests ... The game intends to do its part and has widely demonstrated it also during this emergency period, now it is also due to the executive to do something.
Publication date: October 15, 2020 at 16:00
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