The playful world wants a more sustainable gambling
Never as during the pandemic experience more words were wasted in relation to the fact that the world of games and the casino slot, always targeted, discussed and relatively uncomfortable, had repeated more than once how much it was to be used to represent "as a single man" in the face of public opinion and institutions to submit his critical situation that is identical in All his segments. That little or that much of goals achieved by the recreational sector, in fact, was possible to concretize them almost solely by presenting all united and without differentiation of roles or activities: the clear example were the multiple demonstrations in the square that precisely because they are carried out " Since the whole of the game "they managed to raise awareness of the public opinion that for years had known a gambling only" bad, cruel and immoral "and which instead has been known for what it is in fact, fun. And a sector made up of thousands of small and medium -sized enterprises, with many workers who together operate honestly representing state products.
It was a good result that perhaps convinced the largest leading companies in gaming today to unite to promote their sector to make it stronger, sustainable and safe: It is an important step that the world of games had to do to always show itself for what is in fact and not for what someone wants to know. On the other hand, unfortunately, the detractors of the game still exist today and battle with the sector obsolete, hypocritical and with false moralism that leads them to demonize the whole sector, its businesses and its operators who have the only large handicap to believe in the business of the lawful game and to be "state reserves". Admitted, then, that this still means something for these people so contrary to the distribution of game products, considered the "plague of the century" for what it can cause to the misfortunes that approach them and which become, almost automatically, problematic, pathological or even ludopathic. It is enough according to them to play a few games to "get out of it" and it is useless to underline how much is decidedly incorrect.
Certainly you cannot hide your head in the sand and say that the gamble It does not cause inconvenience if it is not approached with culture and knowledge of what one might meet, with responsibility and awareness: but it cannot be even said that anyone who games become problematic. Perhaps, even to dispel everything negative continues to go around the world of the game, a "collection of signatures" took place among the leaders of the largest online gaming companies at European level to support the sector and make it safer on all European markets. Thus, in fact, EGBA European Gaming & Betting Association, the commercial body based in Brussels, in charge of representing precisely the gambling at European level, has published a letter co-founded by the best known Gaming representatives such as Bet365, Betsson AB, William Hill, Kindred Group and document of intent that wants to outline common goals to improve the whole world of games, to have more protection, more security and get to be a sustainable and usefulness sector for the social.
These companies almost representing the entire online gambling sector in Europe in Europe feel the strong responsibility to guide the knowledge and culture of the game and the sport bets In a safer market and, to get to this, it is essential that greater attention to markets are applied by the same sector to keep them well regulated and functioning and to safeguard their consumers from the invasion of the illegal market that "wants too much Raising your head "and impose its presence sometimes left available, improvedly, by the legal game that must follow the rules that the institutions impose. Which took place almost everywhere on the planet during the emergency period that Pandemìa forced all the sectors to suffer: therefore, it is necessary to apply greater attention to "false steps" that can cause lethal consequences for the whole playful world, Both online and physical and in all realities. It is precisely for this reason that leaders who have countersigned this commitment have activated to publish a European sustainability report that will always be published by EGBA.
Synthetically, we wanted to emphasize that the annus horribilis 2020 has marked a period of transformation for the game operators and different actions must be put in place to strengthen the protection of players and also the responsibility for advertising the legal sector during this period of Transition that is hoped will open the doors to return to pre-body normal. All together these leaders tend to have innovative tools for monitoring and to detect even the minimum change in players' behavior, including those of poker, which could suggest whether a customer is experiencing a moment of risk towards the game that could then cause problematic consequences. These technologically innovative tools can be revolutionary and absolutely indispensable to deal with such a profound change that the game is facing.
Undoubtedly during the pandemìa the online game has undergone a "economic jolt" that must be absolutely witnessed in order to continue to keep in the future this high level of choices that the players have made to continue to entertain themselves with their favorite games such as the Slot machinenull Certainly the leaders of gaming, despite the obstacles that inevitably the same game meets more and more often, want to commit to opening a dialogue with the regulatory authorities to make the sector more and more secure and protected. But to carry out this common and extremely important path for the future of many companies, and to make this spirit even stronger, it is necessary to act in synergy with EGBA to finally be able to move the standards of the game upwards. Thus transmit the wider message of collaboration, opening and transparency to companies to be able to create virtuous dynamics that involve the entire online gambling sector which in fact already has obvious control problems.
Publication date: 11 September 2021 at 18:00
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